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Game Design & Development

push comes to shovel logo background

GAME
Push Comes to Shovel (In Development)

ROLE
Solo developing Push Comes to Shovel as a side project in my spare time.

DESCRIPTION
Push Comes to Shovel is an snowy adventure simulator, set in the frigid town of Windrow. Become the Blizzard Wizard and plow with a variety of vehicles, snowblowers and shovels to complete chilly contracts. Coming to PC on Steam.

Twitter | Youtube | Mantra Games | Official Website

PLATFORMS
PC (Steam)

TOOLS USED
Unity
 | Plastic SCM | Photoshop | Blender

Push Comes to shovel
Push Comes to shovel

GAME
Polygeist (Prototype)

ROLE
Game Designer, Art Director, UI/UX Designer

DESCRIPTION
A sleepy town is possessed by unsettled spirits disturbing the innocent folks any chance they get. Possess and control objects like an ice cream sign, tire and more to pester the people with the paranormal. Complete quests, side quests or just explore in an open world, 3rd person adventure.

TOOLS USED
Unity | Illustrator | Photoshop | Blender

GAME
Buildanauts

ROLE
Project Lead, Art Director, Game Designer, UI/UX Designer, Animator

PROJECT SCOPE
Animation
Art Direction
Illustration

PLATFORMS
PC/Steam

TOOLS USED
Unity
 | Spine | Illustrator | Photoshop | Blender

Monster Munch

GAME
Monster Munch (prototype)

CLIENT
GoNoodle / Healthteacher

ROLE
Art Director, Game Designer, UI/UX Designer, Animator

PROJECT SCOPE
Animation
Art Direction
Illustration
Visual Scripting

TOOLS USED
Unity
 | Spine | Illustrator | Photoshop

Rory

GAME
Rory (prototype)

CLIENT
GoNoodle / Healthteacher

ROLE
Art Director, Game Designer, UI/UX Designer, Animator

PROJECT SCOPE
Animation
Art Direction
Illustration
Visual Scripting

DESCRIPTION
Rory was a kid’s educational game prototype with a fun focus on designing obstacle courses to get Rory to the goal.

TOOLS USED
Unity
 | Spine | Illustrator | Photoshop

Awesome Upstanders

GAME
Awesome Upstanders

CLIENT
GoNoodle / Healthteacher

ROLE
Game Designer/Developer, UI/UX Designer, Animator, Illustrator

PROJECT SCOPE
Healthteacher wanted a new educational kid’s title to help raise the awareness of bullying at schools.

DESCRIPTION
A sidescrolling edutainment title where you play the role of an Upstander, educating kids on bullying.

PLATFORMS
iOS/Android

TOOLS USED
Playmaker
 | Illustrator | Photoshop

Tiny Diggers

GAME
Tiny Diggers

CLIENT
Self Published

ROLE
Art Director, Game Designer, UI/UX Designer, Animator

PROJECT SCOPE
I created everything except the soundtrack.

PLATFORMS
iOS, Android mobile phones and tablets, Nabi Tablets

DESCRIPTION
Tiny Diggers was a popular kid’s educational game on tablets and mobile devices. Tiny Diggers sold over 40,000 copies from 2010-2012.

TOOLS USED
Playmaker
 | Illustrator | Photoshop